Author(s): Kathy Ceceri,Mike Crosier
Format: Hardback
No. of Pages: 128
Publisher: Nomad Press
Language: English
Date Published: 2015-09-15
Dimensions: 204 x 254 x 12.7mm
Publication City/Country: VT, United States
Edition:
Illustrations: Color illustrations throughout, tables throughout, screen shots throughout
Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers' building skills, while writing actual game code opens digital doors readers may not have known existed.
Format: Hardback
No. of Pages: 128
Publisher: Nomad Press
Language: English
Date Published: 2015-09-15
Dimensions: 204 x 254 x 12.7mm
Publication City/Country: VT, United States
Edition:
Illustrations: Color illustrations throughout, tables throughout, screen shots throughout
Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers' building skills, while writing actual game code opens digital doors readers may not have known existed.
Book Info | |
Author | Kathy Ceceri, Mike Crosier |
Date Published | 2015-09-15 |
Dimensions | 204 x 254 x 12.7mm |
First Author | Kathy Ceceri |
Format | Hardback |
Illustrations | Color illustrations throughout, tables throughout, screen shots throughout |
ISBN | 9781619302914 |
Language | English |
No. of Pages | 128 |
Publication City/Country | VT, United States |
Publisher | Nomad Press |
Video Games
- Kathy Ceceri
- Hardback
- Publisher: Nomad Press
- ISBN: 9781619302914
- Availability:In Stock
-
$704